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Nowadays how do individuals build, conserve and transmit their memory  ? On arriving in our life, digital technology modified several aspects of our memory. Individuals surpass themselves thanks to digital technology. The sudden possibility to save our existence on digital supports has modified our relationship with our memory and the way we construct it. Because of digital technology, our memory is built over two spaces : one is material and the other one is digital, immaterial, omnipresent. The dissonance between these spaces makes it difficult to construct our memory. Notions such as « oblivion » or even « memory » are obviously redefined once hyperthymesia is made possible by storage devices. Then, the way we construct our memory has changed since memory is built on two spaces. Moreover, these two spaces are both hybridized and fundamentally distinct, which leads users to a misunderstanding of the digital tool. Digital technology has suddenly given users the possibility to reproduce, diffuse, and create immaterial memory supports more easily. Henceforth the construction, conservation and transmission of one’s memory are even more challenged. It may be up to the designer to deal with this problem, in order to give users the tools to construct, conserve and transmit their memory built over two spaces. Designers can investigate the applications that objects such as interfaces may have at the border between the two spaces. What functions could an object have for the establishment of one’s memory ? Is an object like an interface able to reassign oblivion to the digital space ? Due to the fact that memory constitutes itself simultaneously on intangible, plentiful and omnipresent supports and on physical, material and visible supports, various issues are raised as far as their management and transmission are concerned. How can a designer make users able to organise, construct and conserve their memory with a view of transmitting it ? The initial aim of this essay is to explain the importance of producing and having memory-aid objects as fixings, restitution and construction tools for one’s memory. Then it investigates the current technologic context which questions users regarding the construction of one’s memory. These issues complicate especially the identity construction, the conservation and transmission of memory over time. How can a designer lead a user to organize, construct and conserve his memory in order to transmit it ?
Suvenir . Kaïko
Essay Prospective project 2017
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2017
2018
muette Yvan Caillaud
Digital supports legacy. Regarding the problematic of the digital supports transmission raised throughout the essay, the challenge to use digital technology in a ethical way is imperative. This project asks how could we design the digital memory support legacy step. It invites us more precisely to think about conditions under which individuals will recieve the digital legacy.
Symbolic and sensitive challenges First of all, it’s imperative to not jeopardize and standardize individual memory by adding sensitive and symbolic dimension to the digital tool. However, digital tools make it difficult because of its intangible, immaterial and reproducible supports. This project proposes to transpose digital into physical in order to design new material conditions. In this way, the designer can change the perception individuals have about digital tools. He can create the sensitive and symbolic envelop of remembering a moment and legacy. By transferring key elements from plastical and material universe to a digital one, the designer can abstract digital tools from its impersonal dimension. For purposes of generating individual commitment, the project proposes introducing new consultation rituals, notably by taking place into space. The system The system is composed of a carpet which is the main piece of the device and permitting it to create a temporary space for the ritual time. This carpet also served as bequeathed data storage and interface for the user. On this carpet are arranged two playback devices, one for sound, and one for fixed and animated images. Both of them are connected to the carpet thanks to contactless technology, allowing comfortable and easy use.
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